Rock Gnome

is a Gnome



3e

   NG   
         
         

D&D 3.0 facts

  • Abilities: Str 8, Dex 10, Con 12, Int 11, Wis 11, Cha 11
  • AC: 16 (+1 size, +4 chain shirt, +1 small shield)
  • Advancement: By character class
  • Attacks: Short sword +2 melee; or light crossbow +2 ranged
  • CR: ½
  • Damage: Short sword 1d6-1; or light crossbow 1d8
  • HD: 1d8+1 (5)
  • Initiative: +0
  • Organization: Company (2-4), squad (11-20 plus 1 leader of 3rd-6th level and 2 3rd-level lieutenants), or band (30-50 plus 1 3rd-level sergeant per 20 adults, 5 5th-level lieutenants, 3 7th-level captains, and 2-5 dire badgers)
  • Qualities: Gnome traits, speak with animals
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +3, Ref +0, Will +0
  • Size: Small
  • Skills: Gnomes receive a +2 racial bonus to Listen checks, for their keen hearing, and to Alchemy checks, because their sensitive noses allow them to monitor alchemical processes by smell.
  • Speed: 20 ft.
  • Tag: Gnome
  • Terrain: Any forest, hill, and underground
  • Treasure: Standard
  • Type: Humanoid